Contests
Entering contests is a fun activity for kids. They can practice their writing skills, learn about new subjects, and may even end up winning a great prize. We've collected some of the most interesting, challenging, and fun contests available for kids to enter.
Contests for Kids
Let's Get Real
Let's Get Real™ is an academic competition and an opportunity for teams of students to gain experience working on real business challenges. Corporate sponsors supply real challenges for which teams submit solutions in business format. Each team chooses from the list of challenges the one(s) it finds most interesting. Challenges might include areas such as environmental issues, manufacturing, distribution, engineering, software creation, human resources, health and safety, facilities design, public relations, or any other areas deemed important to the corporations involved. There is no entry fee for teams.
Arbor Day National Poster Contest
Join over 74,000 fifth grade classrooms and home schools across America in the Arbor Day National Poster Contest. The theme chosen will increase your students’ knowledge of how trees produce and conserve energy. The free Activity Guide includes activities to use with fifth grade students to teach the importance of trees in producing and conserving energy. These activities correlate with National Science and Social Study Standards. The Guide also includes all of the information you need for poster contest participation.
Shankar's International Children's Competition (SICC)
K. Shankar Pillai (July 31, 1902–December 26, 1989) was a famous cartoonist. He brought out a political magazine called ‘Shankar’s Weekly’. Under the auspices of this magazine, a competition called the Shankar’s International Children’s Competition was organized in 1949. It invited paintings and writings from children in India. Children sent about 3,000 entries. The following year the competition was thrown open to children from all over the world.
Today, the competition has grown and about 1,60,000 entries are received from over 130 countries. The entries are judged by an international jury. The prizewinning entries are compiled in a volume called the ‘Shankar’s Children’s Art Number’. The competition is open to children all over the world below the age of 16 years. There is no entry fee and competitors are free to choose the theme/subject they are interested in, or like most, for their paintings/ drawings/writings.
ThinkQuest
ThinkQuest is an international student competition, sponsored by the Oracle Education Foundation. Students work in teams to build creative and educational websites that explore globally relevant subjects. Diverse teams made up of members from more than one school, community, or country are encouraged.
Competitions are open to students and teachers from anywhere in the world. Teams must have 3 to 6 students who are between the ages of 9 and 19, and one adult Coach who is a school employee. Homeschooled students may participate so long as they are part of a team that is associated with an accredited public, private, or parochial school (i.e., Primary Coach is an employee of an accredited public, private or parochial school and other team members are affiliated with an accredited school). Homeschooled students might consider forming a team with students from another country. Being a member of a multi-country team presents a great opportunity for all students to learn about other cultures and to learn valuable collaboration skills.
The completed websites are published in the ThinkQuest Library, a rich learning resource used by millions.
UCTheFuture - Life in the Year 2047
This contest involves electronically or manually submitting a graphic depiction (drawing, photo or other image) along with a 50 to 100-word description of what an aspect of the world will look like in the year 2047.
A $1,000 prize will be awarded to the winning entry chosen from the first 50 entries submitted and selected for viewing on the UCTheFuture web site.
Intel International Science and Engineering Fair
The Intel International Science and Engineering Fair (Intel ISEF) is the world's largest pre-college celebration of science. Held annually in May, the Intel ISEF brings together over 1,400 students from more than 40 nations to compete for scholarships, tuition grants, internships, scientific field trips and the grand prize: a $50,000 college scholarship. Science Service founded the ISEF in 1950 and is very proud to have Intel as the title sponsor of this prestigious, international competition.
SOS Children's Villages - USA Family Dinner Time Art Contest
The Family Dinner Time Art Contest celebrates family dinner time and kicks off on Thanksgiving each year. Children may submit artwork of their family at dinner time to win a home computer. Artwork can be in any form, but must illustrate a family eating together. For sculptures and other difficult-to-ship items, please send a photo as opposed to the actual artwork.
A winner will be selected from each age group: preschool ages 1-7; grade school ages 8-12; and high school ages 13 -17.
Scripps National Spelling Bee
Scripps National Spelling Bee is the most widely known spelling bee organizer in the world. In general, the program is open to students who have not reached their 16th birthday on or before the date of the national finals and who have not passed beyond the eighth grade at the time of their school finals.
MATHCOUNTS®
MATHCOUNTS® is a national math enrichment, coaching and competition program that promotes middle school mathematics achievement through grassroots involvement in every U.S. state and territory. After several months of coaching, participating schools select students to compete individually or as part of a team in one of the more than 500 written and oral competitions held nationwide and in U.S. schools overseas. Winners at the local level proceed to state competitions, where the top 4 Mathletes® and top coach earn the right to represent their state or territory at the national level. At all levels, MATHCOUNTS challenges students' math skills, develops their self-confidence and rewards them for their achievements. Students enrolled in the 6th, 7th, or 8th grades are eligible to participate in MATHCOUNTS competitions.
We the People Ideas of America Essay Contest
As part of its We the People initiative, National Endowment for the Humanities (NEH) invites high school juniors to participate in an essay contest that invites them to reflect on The Idea of America.
Making Contests a Part of Home Learning
Contests in Your Curriculum
Contests offer a new educational experience for the homeschooled child. Entering a contest increases motivation, develops research skills, adds excitement to assignments, develops character, and enriches your curriculum choices. Learn how to choose which contests to enter, which contests to avoid, and how to get the most out of entering contests.
Featured Resources
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Homeschooling: The Teen Years : Your Complete Guide to Successfully Homeschooling the 13- to 18- Year-Old (Prima Home Learning Library)
The teen years are when many homeschooling parents start to question or abandon their efforts. It's a precarious time, with challenging academics, pressing social issues, and the prospect of college looming. Parents can now breathe easy: this guide calms the teen-time jitters and even offers hope to those just turning to homeschooling now that their child is about to enter high school. With brief "how we did it" testimonies from other parents sprinkled throughout the book, author Cafi Cohen offe...
The Homeschooling Revolution
A readable, scholarly overview of the modern day homeschooling movement. Includes vignettes from homeschooling families, war stories, research information, media reaction, footnotes, and statistics.
The Well-Trained Mind: A Guide to Classical Education at Home
This book will instruct you, step by step, on how to give your child an academically rigorous, comprehensive education from preschool through high school. Two veteran home educators outline the classical pattern of education—the trivium—which organizes learning around the maturing capacity of the child's mind: the elementary school "grammar stage," the middle school "logic stage," and the high school "rhetoric stage." Using the trivium as your model, you'll be able to instruct your child in all ...
A Reason For® Spelling
A Reason For® Spelling combines the latest research on how children learn to spell with all the strengths of traditional programs. It teaches highfrequency base words, plus hundreds of other word forms. Values-based stories set the theme each week and help make spelling fun. You'll find product information about A Reason For® Spelling here.
The Letter Factory Game
Teaches Phonics! The race is on! With two games in one, children play together and learn letter names and sounds with actions and music. Wacky Professor Quigley guides players every step of the way so no reading is required! Games automatically adjust to skill level, to keep children learning at just the right pace! 2 Games in 1: Counting Colors & Letters: Learn letter names and sounds by matching color cards to move around the board. Leaping Letters: Listen to the name or sound and then find th...